
#include "LuaGui.h"

class IOSApplication : public LuaGui::SdlApplication {

public:
    IOSApplication();
    ~IOSApplication();

    static IOSApplication* GetInstance() {
        if (!LuaGui::Application::s_application) LuaGui::Application::s_application = new IOSApplication();
        return (IOSApplication*)LuaGui::Application::s_application;
    }

public:
private:
};
